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I thought this was a really cute way to interpret the prompt! Admittedly I was also rather confused about what to do - I knew that I had to find the ball but once I did I thought I was supposed to pick it up and bring it back, so when clicked on it and the game restarted, I thought I had accidentally restarted the game or something. Something like a winscreen or even just an explanation in the description of the exact controls would have helped clarify this alot. Additionally, I think it might help to add some fog into the game. It doesn't have to be super heavy, just so that the background doesn't extend off into infinity, completely barren. Overall though I thought this was a great prototype! The models especially look amazing.

This is a creative approach of this prompt. There are many things you could add to make it polished. You could add some background music, animations of throwing the ball and fetching, and just a win scene after fetching the ball. I think the models are all great and the character moves smoothly. Adding some UIs and mechanics will make it more fun. At first, I didn't realize I was supposed to fetch a ball. The ball is too far away so I guess a little introduction would help. Overall, Good job!